Board Game Newswire https://www.boardgamenewswire.com Board Game News and Press Releases Fri, 11 Apr 2025 12:45:36 +0000 en-US hourly 1 https://wordpress.org/?v=6.8.1 VETERAN TOY MANUFACTURER LAUNCHING INNOVATIVE RUMMY GAME ON KICKSTARTER https://www.boardgamenewswire.com/veteran-toy-manufacturer-launching-innovative-rummy-game-on-kickstarter/ https://www.boardgamenewswire.com/veteran-toy-manufacturer-launching-innovative-rummy-game-on-kickstarter/#respond Fri, 11 Apr 2025 12:45:35 +0000 https://www.boardgamenewswire.com/?p=352 7 DAYS, +60% FUNDED, 95 BACKERS!

RUMMY SNAP BLENDS NOSTALGIA WITH MODERNITY
It’s Rummy… with a Twist

[Anaheim, CA – April 10, 2025] – SD Toyz, a family-owned company with over 30 years of toy industry experience, announces Rummy Snap, an imaginative tabletop game that transforms traditional card games into a modern, tactile experience. Having launching on the auspicious April Fool’s Day, 2025 the campaign runs through April 30 with an $8,000 funding goal. Product will ship in September.

Rummy Snap reimagines familiar games, with a fresh 3-D design featuring 55 premium hard rubber tiles. Each 1.5-inch octagonal piece incorporates soft-snap puzzle technology, allowing players to connect tiles down, across or diagonally on an ever-growing shared grid. The set includes tiles representing a complete 52-card deck plus three wild jokers with special powers.

“In an era dominated by screens, families are searching for authentic ways to connect,” says Stephen Koehl, president and lead inventor at SD Toyz. “Rummy Snap emerged from fond memories of competitive family game nights around our parents’ tabletop in the ’70s and ’80s. We’ve channeled that spirit of connection into a game that combines the best elements of old classics like Gin Rummy, Uno, and Mexican Train Dominoes.”
Designed for 2-4 players, Rummy Snap challenges participants to strategically place all their pieces while minimizing their score across multiple rounds. The game’s intuitive mechanics make it accessible to casual players while offering deeper strategy for gaming enthusiasts.

Key Features:
• Premium construction with soft-snap puzzle technology
• Combines multiple classic games into one fresh experience
• Tactile, device-free family entertainment
• Strategic gameplay suitable for ages 8 and up
• Compact storage and portable design

Supporters can back Rummy Snap on Kickstarter to help bring this innovative game to market. Early backers will receive fun, funny, exclusive rewards and priority access to the first production run.

For more information about Rummy Snap, please visit:
SD Toyz website
Kickstarter pre-launch page
60-second gameplay video
Downloadable press images
About SD Toyz
SD Toyz is a family-owned and operated company dedicated to creating engaging, interactive games that bring people together. Their award-winning products offer compelling alternatives to digital entertainment, combining traditional gameplay with contemporary design innovation.
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SAKE (Sorcerers, Adventurers, Kings, and Economics) – Full Book Finished! PoD Available, Plus a New Free Basic Edition https://www.boardgamenewswire.com/sake-sorcerers-adventurers-kings-and-economics-full-book-finished-pod-available-plus-a-new-free-basic-edition/ https://www.boardgamenewswire.com/sake-sorcerers-adventurers-kings-and-economics-full-book-finished-pod-available-plus-a-new-free-basic-edition/#respond Fri, 28 Feb 2025 13:42:13 +0000 https://www.boardgamenewswire.com/?p=349 The full SAKE rulebook – complete with all maps, sheets, and table systems – is finally finished and available for Print on Demand. Also, new free Basic Edition.
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SAKE (Sorcerers, Adventurers, Kings, and Economics) is a traditional tabletop roleplaying game with a touch of strategy game. It is a crunchy, modular, d20 point-buy game set in an early-modern fantasy world, with detailed systems for domain-building and overseas trading.
• In SAKE, you play the ruler of a domain, a merchant prince, a pirate lord or start as an adventurer with the goal of rising to power.
• You delve into dungeons, explore pockets of the Otherworld to find treasures, make pacts with fickle gods, study dangerous magic, scheme to assassinate rivals, trade to gather resources and raise an army to fight wars.
• SAKE is a full pointbuy system, which means all character development happens by buying skills and abilities using EXP gained from your character’s personality traits and events during gameplay.
• The game is modular – start simple and add rules as you grow more accustomed to the game.
• SAKE is designed to take place in an early modern (fantasy) world, with muskets and plate armour, cannons and galleys, rising capitalism and waning feudalism. With magic and gods mixed in.
• The game’s rules support more serious types of campaigns, like balancing between different political interest groups when playing domain ruler, or deciding how far one is ready to go when meddling with gods or magic for power that could save their party and/or domain.
• SAKE comes with its own world – the Asteanic World – but it is by no means exclusive to it. It can be used to play in other early modern fantasy worlds, or even in Earth’s similar historical period.
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FULL BOOK Affiliated Link: https://www.drivethrurpg.com/en/product/498064/sake-sorcerers-adventurers-kings-and-economics-full-rules?affiliate_id=4178266

As a side project during one of the editing rounds, a new free Basic Edition was also put together. Despite the name, at 300 pages, it’s still a fully functional and comprehensive game, with nothing crucial left out.

BASIC EDITION Affiliated Link: https://www.drivethrurpg.com/en/product/510363/sake-sorcerers-adventurers-kings-and-economics-basic-edition-2-0?affiliate_id=4178266

And, of course, the map pack! While the main map is included with the full book, the pack offers a collection of smaller maps and various assets. Since mapmaking is my second (or third) love, expect occasional updates with new additions.

MAP AND ASSETS PACK Affiliated Link: https://www.drivethrurpg.com/en/product/506768/sake-sorcerers-adventurers-kings-and-economics-maps-and-assets-pack?affiliate_id=4178266

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Rainer Kaasik-Aaslav
Seventh Son Publishing

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Tekton Dash – Where Puzzle-Building Meets Pure Racing Chaos https://www.boardgamenewswire.com/tekton-dash-where-puzzle-building-meets-pure-racing-chaos/ https://www.boardgamenewswire.com/tekton-dash-where-puzzle-building-meets-pure-racing-chaos/#respond Wed, 15 Jan 2025 12:11:28 +0000 https://www.boardgamenewswire.com/?p=346 With many games in the market polishing and modernizing classic board game mechanics, Tekton Dash emerged as something different – born from a desire to create pure, unbridled fun. It grew from those perfect gaming moments we all love: when someone pulls off a devious move and the whole table erupts in laughter. The goal was simple: capture that special mix of strategy and pandemonium that makes game nights memorable.

Indie art studio DanchieGo created the world of Tektonia, where players become Dashers partnering with quirky builders called Tektons. Your mission? Race through a 90-minute session, complete two-sided blueprint missions, and cause plenty of mayhem along the way. Designed for 3-6 players, Tekton Dash focuses on hilarious comebacks rather than pure competition. Deploy power-up cards, use special skills, and trick other players – or focus on methodical strategy. Your playstyle determines your Tekton personality, revealed through the Tektonpedia (a horoscope-style guide showing your partner’s quirks and abilities). Sabotage too many times, and you’ll transform into a Mekton – a chaos-induced Tekton who’s lost their building sanity. The game brings Tektonia to life through premium wooden and acrylic components, featuring a 3D paper board that transforms the table into a builder’s playground.

While Tekton Dash started as a passion project, the studio has ambitious plans for its Kickstarter launch this year. Beyond the physical board game, they’re developing a digital version with extended gameplay features. This digital edition will include tournament mode, an 11-player real-time Mayhem mode, and (if stretch goals are met) a story mode featuring unique stages and adventures.

Follow their social media for updates about Tekton Dash and their upcoming Kickstarter launch. Join the journey as they bring this unique gaming experience to both tabletop and screen.

Website: https://danchiego.com/

Instagram: https://www.instagram.com/danchiego/

Twitter: https://x.com/DanchieGo

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Decrypt: A New Cooperative Deduction Board Game Now Available for Preorder https://www.boardgamenewswire.com/decrypt-a-new-cooperative-deduction-board-game-now-available-for-preorder/ https://www.boardgamenewswire.com/decrypt-a-new-cooperative-deduction-board-game-now-available-for-preorder/#respond Thu, 05 Dec 2024 23:34:46 +0000 https://www.boardgamenewswire.com/?p=341 Decrypt is a 2-4 player cooperative board game where players explore a modular dungeon, battle monsters, and complete quests. Using a deduction system inspired by Clue, players must identify the correct items to exploit each monster’s weaknesses while managing their health, inventory, and armor through a unique “Stands” system.

The game features two phases: the Crypt, where players prepare and gather resources, and the Catacombs, a more dangerous level with tougher enemies, greater rewards, and high-stakes objectives like defeating bosses or rescuing characters. Designed and produced in Canada, Decrypt offers evolving characters, strategic gameplay, and endless replayability with its modular dungeon design.

Decrypt is now available for preorder. For more information, visit IslandOfBees.com/Decrypt.

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Print and Play Dungeon Crawler Hits Kickstarter https://www.boardgamenewswire.com/print-and-play-dungeon-crawler-hits-kickstarter/ https://www.boardgamenewswire.com/print-and-play-dungeon-crawler-hits-kickstarter/#respond Wed, 27 Nov 2024 22:05:47 +0000 https://www.boardgamenewswire.com/?p=338 Roll 4 Ruins is a unique and exciting print-and-play solo dungeon crawler that blends strategic dice mechanics with immersive dungeon exploration. Perfect for those who enjoy a challenge and appreciate a DIY approach, this game allows players to craft their own dungeon experience in just minutes, offering a rewarding sense of accomplishment as you create your world of adventure.

Roll 4 Ruins

In Roll 4 Ruins, players take on the role of an intrepid adventurer exploring perilous dungeons filled with enemies, traps, and treasures. Every step you take is crucial, as you navigate through chambers filled with random events, combat encounters, and mysterious effects. The game’s core mechanics are centered around the clever use of dice, which allow for manipulation of your character’s abilities, providing deep strategic options for combat and exploration.

Key Features:
🎲 Solo Play: Perfect for a single player, with a focus on strategic decision-making.
🎲 Print-and-Play: Assemble your game in under 10 minutes and start adventuring right away. No fancy components or complicated setup.
🎲 Unique Dice Mechanics: Fight enemies, activate powerful effects, and unlock new abilities with a one-of-a-kind dice system that adds depth and excitement to every encounter.
🎲 Dynamic Dungeon Exploration: As you delve into the dungeon, every room presents new challenges and mysteries, ensuring that no two playthroughs are ever the same.
🎲 Replayability: Multiple mechanics and outcomes, including the upcoming Unknown Chamber feature, provide endless replay value.
Whether you’re a seasoned dungeon crawler fan or new to the genre, Roll 4 Ruins offers a perfect mix of challenge and fun with a flexible and creative setup. Explore, fight, and survive the dangers that lurk in the ruins – every roll of the dice brings you closer to uncovering the dungeon’s secrets!

Ready to face the unknown? Grab your dice, print the game, and embark on an unforgettable adventure in Roll 4 Ruins!
Check it out on Kickstarter: https://www.kickstarter.com/projects/heavypunch/roll-4-ruins-print-and-play

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High & Low – Card Game on Kickstarter https://www.boardgamenewswire.com/high-low-card-game-on-kickstarter/ https://www.boardgamenewswire.com/high-low-card-game-on-kickstarter/#respond Tue, 15 Oct 2024 12:38:50 +0000 https://www.boardgamenewswire.com/?p=331 High & Low is an easy card game – where strategy steers and luck brings the thrill!
You have to play higher cards, special cards 2, 3, 7, 10 are the gamechanger.

You can play it when you know the numbers from 1 to 13. It is playable from 2 to 5 players. One round takes about 15-30 minutes.

If you have 2 decks you can paly up to 10 players.

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Black Metro for Immediate Release https://www.boardgamenewswire.com/black-metro-for-immediate-release/ https://www.boardgamenewswire.com/black-metro-for-immediate-release/#respond Thu, 05 Sep 2024 12:21:30 +0000 https://www.boardgamenewswire.com/?p=325 HEADLINER STATS
RRP: £120
Player count: 2-4
Game duration: 1-2 hours
Ages: 14+

OVERVIEW
Black Metro is a strategic area control game where players battle
each other to amass power. Gather resources to research powerful
technologies, build fortifications and upgrade units. Control
districts through military strength and dominate your opponents.
Gain political influence through syndicate support and missions.

HISTORY
In the summer of 2020, amidst the lockdowns during the Covid-19
global pandemic; one lone and stoic, yet charismatic individual,
renowned amongst close friends for uncanny strategic and tactical
brilliance, embarked on a mission of grand proportions.
After 2 years of development, Black Metro was primed to
showcase at the 2022 UK Games Expo. Overwhelmingly positive
feedback, signalled the greenlight to advance the project toward a
physical print run, following the digital release on Steam PC.

FEATURES
Workers have dual use: Winning spaces and using spaces
Winning spaces prevents other players from fully using them
Spread workers to use more spaces or consolidate for control
Powerful technologies to ‘mix and match’ playstyles
Minimal tokens for ease of gameplay management

COMPONENTS
1 Double-sided game board (2ft x 2ft)
4 Double-sided player mats
4 Player storage boxes
10 Candidate cards (tarot sized)
146 Game cards (poker sized): 54 Fortunes, 48 Technologies, 24 Missions, 12 Syndicates, 8 Upgrades
94 Wooden game pieces: 72 Units, 20 Trackers, 1 Round marker, 1 First player marker
6 Landmark tiles
1 Six-sided dice
1 Rulebook
1 Discretionary bonus limited edition Black Metro hardback book (while stocks last)

TESTIMONIALS
“It is hard to say in very simple terms exactly what kind of game Black Metro is, because it incorporates different elements that combine to make the whole experience something with its own flavour, and greater than a simply rehashed sum of the parts. There is worker placement, area control, resource management and a few other things besides, which sounds like a recipe for a multi-layered headache, but actually everything comes together in a really solid and satisfying way.”
– Nicholas O’Neill

“This is a deep, thinky game with straightforward rules and a fine tuned gameplay that flows intrinsically.”
-Ty Napier

“It’s an awesome blend of worker placement and area control which really makes you consider more where to place your units.”
-Dizz (BoardGameFanatic)

CREDITS
Game Designer: Emesh De Zoysa
Artists: Diego Sanchez and Nathan Pool

CONTACT
For press kit, and other enquiries, please contact info@absoluteascendancy.com

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CHICAGO ’68: A Historical Board Game about the DNC riots https://www.boardgamenewswire.com/chicago-68-a-historical-board-game-about-the-dnc-riots/ https://www.boardgamenewswire.com/chicago-68-a-historical-board-game-about-the-dnc-riots/#respond Thu, 11 Jul 2024 11:59:37 +0000 https://www.boardgamenewswire.com/?p=316 CHICAGO, JULY 11, 2024
FOR IMMEDIATE RELEASE: ANNOUNCING “CHICAGO ‘68”

Design by Yoni Goldstein, art by John Biggs, development by Joe Dewhurst & Ronen Goldstein

A new board game about revolutionary spectacle & civil disorder at the Democratic National Convention riots of 1968.

In CHICAGO ‘68, players take the roles of either the Establishment or the Demonstrators in this fast-paced game of street clashes, tear gas, and political spectacle.

The game tells the story of the “Yippies”, a young ragtag band of revolutionaries and political pranksters, and their allies in the antiwar movement, who took to the streets during the election year of 1968. They faced a powerful adversary: the Chicago Police Department, the Army National Guard, and the Windy City’s notorious political “machine” – the smoke filled back rooms of party bosses and city administrators.

Players will find CHICAGO ‘68 to be intuitive, thematic, and tactically rich. It combines a “units on the map” style of asymmetrical conflict simulation with area control, tableau activation, and hand building mechanics.

Each side plays from two unique hands consisting of leadership and rank-and-file actions. These include deploying police platoons and conducting mass arrests, leading marches and giving speeches, and working the delegates on the convention floor. The Establishment must maintain law and order in the eyes of the American Public (represented in-game as “Exposure” points) while also ensuring that their handpicked nominee is voted by the delegates (represented by the delegate track and the cube-pull from the delegate bag). The Establishment player must manage to dominate both of these victory conditions in order to win. The Demonstrators, on the other hand, can win the game by leading in either of the two conditions. They can pivot from street battles to the political arena, making them a reactive and chaotic force to contend with.

The game is built around an open event system that encourages emergent narratives and multiple historical possibilities. These are represented by the “street theater” cards that the Yippie agitators are adding to their tableau: a powerful splay of effects that can trigger once their pieces are positioned at the right time and place. The Mayor can respond with new policies and police tactics; an array of card effects that can radically reshape the game state… but grow progressively more costly as the game unfolds.

CHICAGO ‘68 supports 1-4 players in solo, competitive, cooperative, and team play modes.
Duration: 45 mins per player or 90 mins (solo) + teaching time.

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Announcing Plate It Up: A Party Game of Culinary Creativity https://www.boardgamenewswire.com/announcing-plate-it-up-a-party-game-of-culinary-creativity/ https://www.boardgamenewswire.com/announcing-plate-it-up-a-party-game-of-culinary-creativity/#respond Mon, 01 Jul 2024 20:21:48 +0000 https://www.boardgamenewswire.com/?p=309 SALT LAKE CITY — July 1, 2024 — Blue Wasatch Games is excited to announce the release of Plate It Up, a culinary party game where players craft hilarious dishes to win orders and claim the title of top chef. Plate It Up is a fresh take on the popular voting party game genre, designed to spark laughter and inspire culinary creativity.

In Plate It Up, players use random ingredients to create outrageous, delicious, or just plain weird dishes. Inspired by a player-selected star ingredient and scenario like “She was a 10 until she ordered…” or “While driving stick, I once saw my dad eating…”, each player crafts the perfect dish to outdo the others. For example, “She was a 10 until she ordered a deep-fried hot dog covered in sprinkles.” The chef who earns the most orders each round takes a step closer to being crowned the ultimate culinary champion.
“Our mission with Plate It Up is to create a game that adapts to every group that plays,” said Justin Martin, Owner of Blue Wasatch Games. “Whether you’re making a dish to tickle an 8-year-old’s funny bone, or a culinary masterpiece you know grandma would love, Plate It Up provides a place for everyone’s creativity to shine. Every round is unique, not only because of the scenarios and ingredients, but because of the people we play with.”
Plate It Up Key Features:
● Quick Bites: Featuring fast-paced 5-minute rounds and simple rules, ensuring an enjoyable and straightforward experience for players of all ages.
● Everybody Plays: In Plate It Up, unlike other party games, every player actively submits dishes each round and participates in voting, ensuring a dynamic and inclusive experience for all players.
● Immersive by Design: Plate It Up completely immerses each player with unique punny restaurants, matching restaurant order tokens, and completely unique menus for creating and displaying dishes.
● Endless Imagination: Plate It Up includes over 350 ingredients and scenarios, meaning every game offers a new recipe for laughter and creativity.

For more information or press assets, visit https://www.bluewasatch.com/pages/press.

Plate It Up is available on Amazon here or on our website here.

Retailers and distributors interested in partnering with us can contact us at sales@bluewasatch.com.

About Blue Wasatch Games
Blue Wasatch Games is a family run game company and creator of bestseller, Bamboozled. It creates unique and innovative products that inspire, entertain and encourage families and friends to spend time together. The mission of Blue Wasatch Games is to create games and experiences that deepen connections and encourage time spent together. The company strives to provide reasons to get together, spark conversations, share laughter, and create memories.

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Apex on Kickstarter https://www.boardgamenewswire.com/apex-on-kickstarter/ https://www.boardgamenewswire.com/apex-on-kickstarter/#respond Sat, 01 Jun 2024 12:06:26 +0000 https://www.boardgamenewswire.com/?p=303 Hello,
We’re happy to announce that the Kickstarter for Apex has just started.
Apex is a 2-to-6-player strategy game set in a unique and strange science fiction universe. Various civilizations vie for galactic dominance through influence, technological advancement, and warfare. But a cosmic Enemy is now forcing them to unite to save the Galaxy.
Apex’s minimalist rules and fast gameplay (30-60 min) make this 4X accessible to a casual or family audience (10+), while symmetrical mechanics and minimal randomness pose a serious challenge to seasoned strategists. Apex is accompanied by Outsiders, an expansion allowing for solo, coop, and legacy play.
Apex has been designed by Julien Vaucanson, illustrated by Veronique Meignaud, and is published by Borderline Editions.
The Kickstarter offers the game alone or with its expansion, both at a discount price and with a Kickstarter-exclusive free add-on. Apex and Outsiders both contain rules in English and French.
The campaign will last only 10 days, closing on June 10.
Links: https://www.kickstarter.com/projects/borderline/apex-4?ref=1l9w1m
Cheers

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